My experience as an intern at uxebu: TRUST first.

My first days as an intern at uxebu were hilarious… yes, hilarious for everyone but me: I didn’t get half of their laughs and furrowed eyebrows. Sometimes they were just looking at me astonished and baffled. Now, in retrospect, I can understand why. I am a stranger in a foreign country, and, although Italy isn’t […]

Part 4. GADGETS

We’re making good progress in the organization of our event: according to our official website and to the Facebook event we should already have 35 participants. Right now, our main issue is related to the gadgets: which ones should we choose? And, most importantly, how many?

My experience as an intern at uxebu: uxebu is changing me. How?

Before being an intern at uxebu, I was not familiar with the startup environment. For me startups were just new and small businesses with innovative ideas. Nothing too exciting. I began to realize that I had to deal with something new and unknown since the first Skype interview: it was scheduled at 3 p.m., and […]

Part 1. How to organize an event: our JS CodeRetreat

We are planning a JS CodeRetreat for February 8th (ah, btw, if interested, here’s the link to the website: jscoderetreat.com), and I, of course, wanted to lend a hand in the organization. The question was: how could I help if I didn’t understand at all what it was about? For this reason, some days ago […]

Orbit: hotswapping code as you type it

So you’ve met Orbit, our BonsaiJS editor. Here’s a screencast teaser of what’s nearly ready to be released. It’ll show you that you’ll be able to type code which is then updated in a live running program, without restarting the app. It will also display some of the magic links between source code and […]

When worlds collide

While we wait for some resources to clear before releasing our demo game, King of War, let me give you a sneak preview by releasing the physics engine that’s at the core of it.

The physics of the game basically require a plane (2d area) with circles that can collide. I’ve considered using box2d or […]

Bonsai – fresh from the pixelplant

Last Tuesday we released bonsai the light-weight JavaScript library, that makes creating visually rich content on the web easier than ever before, and yes it is inspired by Flash. It was a pretty big day for us, we had been working towards this for months now. Just a couple of weeks ago it was […]

Jumping into the deep end

Some might have heard of the decision we took last year in October, for others it might be new: We jumped into the deep end of the pool by deciding to spend all of our time on what we love doing most – building tools for the web, using technology of the web. It is […]

Bikeshed – What a season

Bikeshed – Episode 23

Zee Closure 2011-xmas

Hello there! I know, I know, it’s been too long since we’ve met. But let me make that up to you by this monster post. An Xmas special! Not because all the participants in this episode played nice with each other. Oh no, they most certainly did not. It’s a full out war! But more […]

Bikeshed – Episode 22

By |December 22, 2011|Uncategorized|0 Comments

Bikeshed – Episode 21

Bikeshed – Episode 20

Bikeshed – Episode 19